Mystique: Ages in Time is a fantasy themed boomer shooter, developed on the classic Build Engine, and hugely inspired by games like Heretic, Hexen 1 & 2, Duke Nukem 3D and Quake.
It features 30+ levels, pixelated graphics in the style of the 90's,
and an original soundtrack. It was originally released in January 1998
by a large team of independent developers, for free. Some of them went
on to successful careers in the gaming industry, and later went to work
for companies such as at 3D Realms and Ritual Entertainment, where they worked on cult games like Prey, Sin, Heavy Metal, and others.
For almost a year, I've been doing a remaster of Mystique: Ages in Time.
I played this game as a kid, and because I have a lot of affection for
it, I decided to update it and make it into a much better experience.
Original version was probably released unfinished, and nowadays it's
barely playable, and in some cases, cannod be finished without cheats. I
fixed hundreds of bugs, polished the graphics, reworked the game
balance, updated all 30 levels, added new gameplay mechanics and new
enemy types, converted the game to widescreen, reshuffled the music
tracks and even remixed some of them... The list goes on.
With this remaster, I hope to introduce this extremely obscure game
from the 90's to modern audience. In my opinion, a ton of effort was put
into it, especially for being largely developed in 1997.
This game features some amazing atmosphere and tons of creative ideas,
so don't miss it if you're into retro first person shooters!
Download
Mirror 1
Mirror 2





Eddy, hello!
ОтветитьУдалитьI am very happy to see a major release from you again. I have never heard of this game, which obviously makes me even more thrilled to check it out. Digging out curious obscurities like this and polishing them to completion on modern hardware is a preservationist's paradise.
I'm also here because I just want to let you know that you are a big part of my personal memories with indie games. I remember closely following you back in the days of Yume Nikki 3D and Electric Highways! Your approach to bringing top-down RPGs into 3D always mesmerized me. The things you produce are certainly unique, and the specific skillset you have with the Duke engine sets you apart.
I hope you keep strong faith in yourself, whatever comes in life. It made my day to land on this blog again randomly and see this post. If you ever feel down, please know that there are random people like me who were influenced by you at some point and remember you fondly.
Cheers and keep on creating!