Welcome to my blog! "My Games" section contains my free indie games. Other sections contain my mods and maps for Duke Nukem 3D. Note: to play mods and maps you'll need EDuke 32 and DN3D Atomic (RU) Здесь вы найдете все мои проекты на движке EDuke 32. В разделе My Games вы можете найти мои игры, которые ничего не требуют для запуска и легко устанавливаются. В остальных категориях находятся мои моды для игры Duke Nukem 3D Atomic.
The year is 2072. Virtual reality has become a worldwide
phenomenon, allowing people to sink into the virtual web, while
experiencing isolation in real life. A VR engineer has finished his
virtual reality project, but before uploading it on the web, he decides
to visit it for the last time, plunging deeper into his own surreal
Electric Highways is a game that's all
about experience. Everything in this game, especially visuals and music,
has been created for the purpose of giving the player a certain kind of
emotion. The setting takes place in a surreal, virtual world, made out
of abstract 3d graphics, where the player must explore ten levels, each
with an individual theme.
The atmosphere of the game has been inspired by early 80's electronic music (including such examples as Gary Numan and Depeche Mode), System Shock and the 1984 version of the film Metropolis.
In some ways, the game is like an interactive conceptual music album,
where each level is like a short song. The project features a 100%
original soundtrack inspired by classic electronic music.
So, we made a weird quest/platformer combination about a guy named Martin,
who decided to become a famous youtuber, so he recorded a let's play
video of him playing a very buggy platforming game. At first, we wanted
to make a parody of let's play culture, but since we didn't had much
time to come up with a bunch of good jokes, we decided to focus on
gameplay mechanics and art design instead. All assets are created from
The voting has ended and our game ended up at #15 (out of 800, I think),
which is a great result. I want to thank everyone who supported the
Urea 51 is one of the most obscure Duke 3D levels, coming straight from the Sega Saturn version
of Duke Nukem 3D, originally made by Lobotomy Software. So, when I
finally got my own Saturn and played the game, I couldn't resist not to
make a PC version of the level.
I ported the level without using any
converting tools and it's slightly different from the original version
(the layout is the same, though). I also used some tricks to emulate the
features of the SlaveDriver engine.