воскресенье, 3 апреля 2016 г.

Octo Desperado

It's been years since I released a Duke 3D usermap, so, I decided to have some fun and make a level for april fools day! It's essentially a sequel to Kill City and it's just as weird and wacky.


воскресенье, 13 сентября 2015 г.

Electric Highways on Greenlight

I’m looking for new ways to share my work, so I uploaded my game on Greenlight. If you like Electric Highways and you want to support the project, please vote for the game here: http://steamcommunity.com/sharedfiles/filedetails/?id=517664201

The game will be free to download.

If you're new to Electric Highways, download the game here:

пятница, 4 сентября 2015 г.

Electric Highways Release

Download the game here

The year is 2072. Virtual reality has become a worldwide phenomenon, allowing people to sink into the virtual web, while experiencing isolation in real life. A VR engineer has finished his virtual reality project, but before uploading it on the web, he decides to visit it for the last time, plunging deeper into his own surreal world.

Electric Highways is a game that's all about experience. Everything in this game, especially visuals and music, has been created for the purpose of giving the player a certain kind of emotion. The setting takes place in a surreal, virtual world, made out of abstract 3d graphics, where the player must explore ten levels, each with an individual theme.

The atmosphere of the game has been inspired by early 80's electronic music (including such examples as Gary Numan and Depeche Mode), System Shock and the 1984 version of the film Metropolis. In some ways, the game is like an interactive conceptual music album, where each level is like a short song. The project features a 100% original soundtrack inspired by classic electronic music.

понедельник, 1 декабря 2014 г.

Martin The Let's Player + Gamejolt Jam results

Me, Artem Nevinchany and RichardStorm have decided to push EDuke 32 awesomeness into the masses a little bit more, so we created a small indie game for the Gamejolt's "three day gamejam". This means, we only had three days to make a game .

So, we made a weird quest/platformer combination about a guy named Martin, who decided to become a famous youtuber, so he recorded a let's play video of him playing a very buggy platforming game. At first, we wanted to make a parody of let's play culture, but since we didn't had much time to come up with a bunch of good jokes, we decided to focus on gameplay mechanics and art design instead. All assets are created from scratch.

The voting has ended and our game ended up at #15 (out of 800, I think), which is a great result. I want to thank everyone who supported the game!